Pipeline gets support for MayaBinary, from now you can define a component, and even its sub-component items such as versions and master to save as MayaAscii or MayaBinary.
options available when creating new component
file type indicator on the component panel
Pipeline will now user based permissions system, to allow or revoke certain operation from certain users, depending on their defined role.
pick a role for a user
The permissions guide (role and allowed actions) - currently this is hard coded and not editable
Pipeline is finally multithreaded 🙂
If are working on big projects, over network connections, you will love this major update!
No more hanging Maya trying to list all you shots and assets.
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[added] multithreaded navigation!
[fixed] Library will now do batter work on suggesting hints
Hello friends v2.2.3 hotfix addresses some bugs that were found immediately after the release.
Saving master automation
Along the fixes comes a long time requested feature for saving master automations,
that will allow running .py or .mel script during publishing of master, as well as scene clean up. The setting and scripts can be remembered per component.
[added] Publishing automations
[added] Add saved files to maya's 'recently opened' list
[fixed] Project without users dose not get admin privileges
[fixed] Fix critical bug when loading maya files with error, this drives the UI crazy sometimes